DHS Skyline 2

Rubber description:

This is a sticky Chinese-style rubber characterized by high levels of spin potential and a demanding technical requirement. It functions with a non-linear gear system, remaining slow during touch play and passive blocks, while unleashing significant speed and power when the player engages the sponge with high-intensity, full-body strokes.

Performance and Playing Characteristics

  • Spin and Tackiness: The surface is highly tacky, offering exceptional friction for brushing the ball. It is capable of producing heavy spin on loops and is highly effective for chopping.
  • Control and Dwell Time: It provides a long dwell time, allowing for high precision in the short game, including drop shots and service return. The low throw angle requires a specific, spin-oriented stroke mechanics to ensure consistency.
  • Technical Requirements: This rubber is designed for players who utilize traditional Chinese technique, prioritizing power generation from the legs and waist. It is less forgiving than tensor rubbers; flat hitting is difficult due to the tackiness, necessitating a spin-heavy approach for every stroke.
  • Maintenance and Customization: Many users find the performance benefits from a break-in period or the application of boosters to soften the sponge. Without active input or proper physical preparation, the rubber can feel unresponsive or too slow for modern high-paced play.

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Recent Reviews

#1April 2025

This rubber is very tacky (in the non-neo version) and has outstanding surface friction, and the result is tremendous spin. It takes 4-6 hours to break in, and once it does you have a unique weapon in your hands - spinny, consistent, great gears, great short game. However, it’s not for everyone as it requires tremendous strength to generate the pace that is standard in the modern game, and, as a result, tremendous all-body endurance to sustain this level of effort. Given that nobody talks about this here or on the forums, I’ll note that Skyline II also chops brilliantly, even in 2.1mm. (You can watch old videos of Ma Lin butchering some of the dirtiest chops around on YouTube, and pretty much model his style of play in general if you embrace the Skyline monster.) On that note, TT11 - please start stocking the 1.8mm DHS non-neo Skylines and Hurricanes again. There’s a real market for thinner sponges these days. If I could get this in 1.8mm, I would never use another rubber. As it stands, I’ve ordered a slower defensive blade than my Defplay to see if I can get the control I desire to use this rubber for modern defense in 2.1mm.

#2July 2024

I liked the rubber a lot on the forehand; it allowed you to play powerful and spinny shots. The problem was that when you didn’t play actively, it gave a very slow block which gave the opponent too much time to attack. So I would recommend it on a naturally active forehand, but not on the backhand since one is unlikely to be naturally active on the backhand all the time. It is probably the first hard rubber I have categorically been unable to use on both forehand and backhand with confidence.

#3July 2024

We can use this rubber with Tibhar Carbon Shot. Very effective. If you’re playing for fun, and local tournaments, for state and international tournament levels, we have to use a carbon acrylic blade for it to be effective.

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