Get Notified of New Equipment and Reviews
༼ つ ◕_◕ ༽つ No spam or other useless stuff. We plan to send out some newsletters from time to time with the latest reviews and project updates. Feel free to unsubscribe at any time.
Sticky 46 reviews
In the modern era, this rubber likely needs to be boosted to be competitive with current rubbers. Without boosting, it is very dead and slow.
Just started using this rubber again, this time on a very light set up directed at the modern defense game. With the light blade (combi balsa) twinned with curl p1r, and its thin sponge, it’s a joy to use.
The H2 can chop some devilish chops. Playing up the table, I can play fast direct backhands with little kick, just flat. It has very hard sponge, but good tackiness, so decent spin on service. Surprisingly good chops, especially when I mix with LP rubber.
Cracking cheap reverse rubber, with oodles of control. Yes, it’s better closer to the table. Away, it can lose fishing ability and general flamboyance like the tenergy family. But I’m learning a shorter up-to-table type of game going for direct flat drives.
This rubber offers a high level of spin and speed, although its control is slightly lacking. The sponge’s firmness makes it unforgiving of mishits, resulting in less-than-optimal strikes.
The NEO version, however, exhibits greater flexibility, allowing the ball to penetrate the sponge more deeply and generate a catapult effect that is lacking in the Standard edition. This particular version is the black “Standard” edition with a 2.15mm thick sponge.
Despite its shortcomings, the Standard edition provides excellent value for its price point. However, for enhanced control and looping capabilities, the NEO version is a more suitable choice.
At first, I couldn’t use this rubber; it took a month of practice until I got the hang of it.
As time passes, it becomes a bit softer and less tacky. However, it becomes more spinny and controllable in regard to speed.
Closing the blade is the main lesson I learned, so the frequency of ball hitting the sponge or edge of the blade is increasing.
While in hesitation, one must keep the regular stroke unless the ball will fall. This is very different from Japanese speed rubber.
By the time I get used to blocking and punching using this, I feel that Powerspin is very fast and still spinny. Even on very fast swings, the ball is very stable. I enjoy the development happening on my technique.
The only downside is that sometimes, on some rubbers, the topsheet will get off from the sponge.
Chinese tacky rubber with a hard sponge. Great for serve, brush loop, chop, close table attack. Lack of power far from table.
The Chinese rubber was good, but after 1 hour of playing with a human, my hand became sweaty, making the rubber wet and losing its tackiness and spin. The hardest sponge makes the rubber unable to generate much mechanical spin in wet conditions, but who cares, it was cheap, and it’s not an ESN rubber.
Maybe I should wear a glove…
So do not sweat on this rubber.
I used it on a DHS PG2 blade and I totally agree with zhuangcorp. However, I also want to add that after a few hours of playing with this rubber, you break it in and the feeling becomes different. You gain way more control than when the rubber is brand new. Also, you don’t need to use speed glue because you won’t have to get far from the table if you really use it the way it should be: close to the table.
This rubber is designed for championship-level play. You can use it with confidence as Hurricane 2 provides exceptional spin and speed. It is particularly effective for defensive players when used on backhand drives. It has the potential to force your opponent to reduce their level of play.
Choosing the best rubber for you is not simply a matter of price. The most expensive options may not be the best fit. Instead, focus on finding the rubber that suits your playing style and needs.
Practice regularly with your new rubber to master its capabilities and maximize your performance on the table tennis court.
Review text:
I’m using Hurricane 2. This is a heavy rubber that provides ample spin and speed.
What’s good about it:
What’s not good about it:
Overall, this rubber is good for its price range, but it requires a different playing style to use effectively.
H2 is not made for everyone. This rubber fits players who play close to the table with a lot of spin variation (backspin, spiny loops, and spiny serves). H2 also shines when blocking and smashing through opponents’ loops.
The sponge is so hard that mid or long-distance plays become difficult compared with other rubbers with less hard sponges. H3, Neo H2, or H3 could be better choices for that kind of play.
This rubber is too hard. It’s like a rock. The ball does not sink into the sponge, which means the spin is not very good. However, it’s very tacky, so there is some spin potential. Unfortunately, the speed is also too slow.
Superb!!! I currently have this on my Amultart ZLC at 2.2 ultra low throw. When attacking with drive style Chinese swings, it truly will not come back. In fact, you can make points through your serves, as this rubber is super spinny. Do not block, though, it will net because of the tackiness. It is easier to attack than block. Flicks, drives, even chops are well did with this rubber, excellent!
This rubber excels for loops and brush loops, as well as looping strong backspin balls. It blocks very well without any effort, as if it sucks the spin out of the ball. However, in service receiving, it is sensitive to incoming spin.
Its speed is amazing, ranging from good average to high speed, with great and easy control. It is an amazing rubber with a good price and would be recommended to anyone getting rubber within a similar price range.
This is the most suitable Chinese rubber for me. The next best DHS rubber would be DHS 666. For example, DHS NEO TG2 did not give me as good a touch to the game as H2 and 666.
The rubber is very hard when first taken out of the packet. Tune it 5 to 6 times before using to soften the rubber a bit. As a result, it becomes a very versatile rubber. It provides a deadly serve, great spin, and good speed.
I use the DHS Hurricane II on a Persson Powercarbon (OFF blade) on my forehand. I’m now able to counterloop my opponents’ spin close to the table, but I can’t figure out how to do it away from the table. The rubber is very good for controlling blocks and chop-rallies (getting a lot of backspin).
Merde Savage! Hard, heavy, sticky, muddy, but wild Merde! It has something like a sponge under the dead, rotten rubber! I didn’t find it to my liking.
It is the best for looping. I love this rubber and it has excellent control.
I think I have finally found my forehand rubber, and it is definitely this beast! I have it on a carbon OFF+ blade and it’s a monster. It’s fast with smashes, the spin is incredible with the very low throw, and it really kicks off the table fast with the spin. It gives defenders a real hard time dealing with the low throw because it drops short off of the table because of the spin making it dive short, so they have to stay close to the table, which is very deadly when using this rubber because it is very good close-mid to the table and decent far back game. If you smash in the right spot with this rubber, it is not coming back!!! The only bad part about this rubber is that it is pretty heavy, but I use a carbon blade so that gets rid of some weight, but don’t let that stop you from buying this. If you’re a novice you shouldn’t get it because of the hard sponge, get a defense rubber is what I recommend for beginners. But if you’re not and you are an attacker wanting a lot of spin but still has good speed then get it. But if you play far from the table a lot and aren’t a close-mid to table player, then you should probably get a euro/jap rubber because you’re not going to find a Chinese rubber that is better than a euro/jap rubber far from table play. This thing is at its best close to mid-table game, and is incredible if you can tame it, which didn’t take long for me. So BUY THIS RUBBER!!
This rubber is spiny, though not as much as the T05. The arc depends on your technique. Blocking can be tricky because when you hit the ball flat (I believe this is due to the hard sponge), the bounce is slow. However, if you block with a closed angle, the ball grips the rubber, resulting in fast blocking with spin.
I played with this rubber for 3 hours and did not need to change my technique to play with it. I am a T05 user on FH/BH but am considering switching to DHS rubbers. If anyone can recommend a fast and spiny rubber similar or close to T05, I would appreciate it.
It’s a rock. You need a thin all-wood blade and a loop driving game to get the best out of it. I would not recommend it with the speed glue ban in effect.
What an amazing rubber! Despite being really heavy, it gives the ball so much spin and speed. If you manage to use it the right way, it’s a lethal weapon. As other people say above, it’s really useful in a close-to-table game. When it comes to the long-distance game, it’s less effective.
However, I use one of these rubbers on my forehand with a DHS H WH. This combination allows me to have a good game at different distances to the table.
All I have to say is that it’s a very nice rubber, not useful for beginners.
Excellent rubbers for mid and short range. Very good control. It works well against any type of spin and is very effective against fragas.
This rubber is awesome. It is so grippy and has a lot of spin. I can really put the ball where I want it. The control is also very good. I can hit the ball hard without it going out of bounds. Overall, I am very happy with this rubber.
There are faster and spinnier rubbers now available, but H2 to me hasn’t got any significant weaknesses at a good price.
It allows for very nice and sharp loops. The question is what fits your game best, this stuff does it for me.
My playing style is close-to-the-table offensive/allround. I have got sponge 2.2 on FH, and 2.0 and BH, I wouldn’t go for more because of the weight.
This rubber is great. I use it on a custom Jpen for hitting and loop driving. The throw angle is good for smashing, but the rubber is really tacky for high spin serves and loops. It is also good for counter looping. You need to use a Chinese loop to reach maximum speed.
Hurricanes and several of DHS’s products have quality control issues. However, when you do get a good sheet of commercial H2 or a provincial version, it plays very well. It has an extremely tacky topsheet that aids in a good service and short game. It is actually quite fast if you have a drive-style stroke.
For 13 years, I’ve been playing table tennis, but I’ve never encountered a sponge like this before. It’s incredibly firm. I transitioned from a well-used T05. Despite its low cost, I was drawn to it with the hope of enhancing my potent forehand attack against an opponent’s service, which I had great success with using the T… Surprisingly, there was no significant improvement even when using speed glue on my Super Core Cell Off+ blade! While I appreciate the control it provides for blocking, that’s about it; everything else is subpar. To adjust to the change, you’ll need to practice constantly, and even then, you might not fully enjoy playing with this.
This is no sponge; it’s like a carpet. Unless Wang Liqin is present, it’s difficult to imagine any other person feeling comfortable with this Hurricane’s firmness…
Best close-to-the-table power looping rubber. Nothing else produces as much devastating low-throw spin or is as easy to loop with full effort right at the table. If we had a separate rating for control at the table, H2 would rate 10. However, because it takes such a maximal effort to hit the ball the H2 way, it’s almost impossible to stay consistent with it from medium-distance looping against faster balls.
The provincial versions are softer and easier to use, but the commercial version is almost as good. It’s just harder in the topsheet and a little more tacky.
The Good:
The Bad:
Wow, is all I can say. I just bought this rubber for my Nittaku Kasumi Basic blade. This combo is a perfect fit. Not only does the rubber have amazing spin for low-power loops, but it also has the speed to really step up your loops. The only complaint I have is that the rubber is really heavy. The rubber would be best on a 70-gram blade.
I like this rubber and use it well for backhand offensive play. It took me a while to adjust to using it for defense, and I found it took me approximately 20 hours to learn how to use it close to the net. It goes on very smoothly due to the oil on my finger and needs cleaning every hour or two. It has a relatively high level of grip and is of medium speed.
This rubber is very tacky and can generate lots of spin. It offers a good balance of speed and control, making it suitable for a range of playing styles. It is particularly effective for close to the table play. However, it is worth noting that this rubber is relatively heavy.
I have this rubber on my forehand. The shots are probably not as fast as hell, but with the correct technique, you can get speed and spin at a spot on the table with high consistency.
After starting out with Hammond rubber on my Septear paddle, I found that the Hammond lacked the bite to spin balls effectively compared to my friend’s Hurricane 3 rubber. To test out a different option, I purchased a Hurricane 2 2.1 Black rubber for my forehand (FH) and it has significantly improved my game.
Initially, being accustomed to the softer sponge of Japanese rubbers, I found the Hurricane 2 to be quite firm and unresponsive. I struggled to generate explosive shots with it. However, I persevered in adapting to this rubber, and the effort was well worth it.
My FH service game has become one of my strengths with this rubber. I am able to create deceptive moves and generate a lot of spin thanks to the tacky top sheet. This makes it difficult for my opponents to return my serves, even if they correctly guess the spin direction.
My looping game has also improved significantly. While it took some time to adjust to the harder sponge, I learned to generate more force in my strokes to achieve the speed I previously got from bouncier Japanese sponges.
The Hurricane 2 rubber is not particularly fast, and the Nittaku version of this rubber uses a Japanese sponge, making it significantly bouncier and faster. I am still evaluating the Nittaku Hurricane 2. It is slightly less tacky but noticeably faster, with excellent looping capabilities. The spin is still present, although slightly reduced compared to the DHS version. I enjoy the feel of the Nittaku Hurricane 2’s sponge.
I believe that pairing the DHS Hurricane 2 rubber with a fast blade, such as the Galaxy T-8 with DHS Hurricane 3 setup that my friend uses, is an effective combination. The T-8 compensates for the rubber’s speed, complementing each other well.
Currently, the Hurricane Series rubber is my go-to choice for my FH. The DHS Hurricane 3 is more affordable, allowing for regular changes. The Nittaku Hurricane 2 is more expensive, and I am yet to evaluate the Hurricane NEO.
The rubber is made for offensive players with a hard sponge for quick attacks. However, it has poor control when used for defensive play.
Great rubber, I use it for my forehand, offensive.
Great rubber needs to be used by experienced players. However, it is fast if you can put a lot of topspin on the ball.
This is a very good rubber when bought from the right place. You should buy it from China because it is the best one you may have ever used. However, when bought in England, the rubber is very hard and is completely different from the ones Liquin uses. I believe that these rubbers are amazing. They are the first rubber I ever had, and I think that they are good for players who have been in the game for about 4 months. It is like a beginner bat but a bit better. I would recommend this to anyone who plays in a league for their first season. This is an amazing bat. Remember to buy it from China. Even different glues can make a difference, so make the right choice.
Perhaps the most powerful rubber that exists today. It can be a bit tricky to use, but you can’t have everything.
Sticky Icky! I use it on my backhand, but have also previously used it on both sides on a 7-ply Carbon. Great for spinny serves and heavy looping offense. It is not a good rubber for beginners who are trying to develop counter-strokes or service returns/reads as it has no forgiveness if you guess the wrong “counter-angle” basics. Controllability is easier with an advanced player and can be better managed with a soft, 5-ply blade. If H2 is speed-glued on with a stiff carbo/arilyte, you’ve got a monster in your hands - provided you can handle that beast!
H2 is heavy and very spinny, making it great for looping. Its tackiness has faded slightly since I got it, which is expected, but it still performs very well.
There are different variations of this rubber. I used the 2.20mm thickness / 41 density version.
My H2 had an amazing close-to-the-table game. The speed of this rubber was great, and the spin is even better. There are only very few rubbers I know that can surpass H2 in spin. Quick attack/drive close to table are very effective as are loops at short and mid range.
The only thing I did not like about this rubber is that its far-from-table capability is pretty low. A LOT of effort must be exerted to make loops work effectively at a distance. I have a friend who uses H2 with a lower density. His version offers much more control and better far from the table game, BUT its close to the table power is at a deficit with a speed much lower than the one I have.
In order for this rubber to work maximally, you should know what density and thickness fits best with your game beforehand. This is otherwise an awesome rubber…
Review
This rubber provides excellent spin, ranking among the top choices for driving shots.
This is a really nice rubber. It’s one of the few Chinese rubbers that I’ve tried, and its tackiness is really useful on the backhand. A lot of my friends use it to pull off slow, spinny loops that confuse their opponents. Overall, it’s a hard but very good rubber for a lot of players.
It’s a pretty good rubber, it is king at services and loops pretty well too. It’s great for driving but sucks at chopping, but who cares, it’s for offensive players. It’s definitely slower than packaged, unglued at least, but it’s still acceptable.
༼ つ ◕_◕ ༽つ No spam or other useless stuff. We plan to send out some newsletters from time to time with the latest reviews and project updates. Feel free to unsubscribe at any time.